log src/video/SDL_surface.c @ 2859:99210400e8b9

age author description
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...