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sdl-ios-xcode
log src/video/win32/SDL_win32window.h @ 4798:
980614a70cfc
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2010-01-24
Sam Lantinga
Fixed bug #926
2010-01-21
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-01-03
Sam Lantinga
Added support for translucent icons on Windows
2008-12-08
Sam Lantinga
Updated copyright date
2006-07-27
Sam Lantinga
Initial work on X11 window code in.
2006-07-24
Sam Lantinga
Implemented Cocoa window support
2006-07-17
Sam Lantinga
Implemented Windows OpenGL support
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-06
Sam Lantinga
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
2006-06-30
Sam Lantinga
Added a userdata parameter for event filters.
SDL-1.3
2006-06-30
Sam Lantinga
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
2006-06-28
Sam Lantinga
You can now create multiple windows on Win32
SDL-1.3
2006-06-27
Sam Lantinga
Further progress on the new Windows video driver:
SDL-1.3
2006-06-26
Sam Lantinga
Whoops, forgot to indent
SDL-1.3
2006-06-26
Sam Lantinga
Started framework for Windows video driver
SDL-1.3
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