Thu, 10 Dec 2009 09:27:23 +0000 |
Sam Lantinga |
X11 driver compiles again, lines are not yet implemented
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Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
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Thu, 20 Aug 2009 04:40:02 +0000 |
Sam Lantinga |
Fix suggested by Bob
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Sun, 15 Feb 2009 06:12:52 +0000 |
Sam Lantinga |
Fixed destination of XCopyArea()
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Thu, 15 Jan 2009 21:35:42 +0000 |
Bob Pendleton |
Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
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Fri, 02 Jan 2009 17:39:48 +0000 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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Thu, 25 Dec 2008 04:42:28 +0000 |
Sam Lantinga |
Fixed pitch alignment problem causing MITSHM error on 16-bit displays
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Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
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Sat, 20 Dec 2008 18:56:35 +0000 |
Sam Lantinga |
Added missing return
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Sat, 20 Dec 2008 13:14:28 +0000 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Sat, 20 Dec 2008 06:46:37 +0000 |
Sam Lantinga |
Fixed crash when resizing YUV textures
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Tue, 16 Dec 2008 17:44:10 +0000 |
Sam Lantinga |
indent
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Sun, 14 Dec 2008 04:36:32 +0000 |
Sam Lantinga |
The X11 window and all pixmaps and images share the same visual and depth.
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Sat, 13 Dec 2008 13:10:53 +0000 |
Sam Lantinga |
Fixed BadMatch error in X11 renderer
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Wed, 03 Dec 2008 12:10:51 +0000 |
Sam Lantinga |
Added very slow software scaling to the X11 renderer
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Wed, 03 Dec 2008 11:09:58 +0000 |
Sam Lantinga |
If scaling isn't supported, do an unscaled copy instead of not showing anything.
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Mon, 01 Dec 2008 00:07:45 +0000 |
Sam Lantinga |
indent
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Sun, 30 Nov 2008 23:42:33 +0000 |
Sam Lantinga |
Fixed the list of supported YUV formats
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Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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