Sat, 12 Feb 2011 21:52:30 -0800 |
Eric Wing |
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
default tip
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Sat, 12 Feb 2011 19:16:09 -0800 |
Eric Wing |
merged
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Fri, 11 Feb 2011 14:23:22 -0800 |
Sam Lantinga |
Removed unused leak detection code.
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Fri, 11 Feb 2011 10:18:34 -0800 |
Sam Lantinga |
Fixed compile in Xcode
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Mon, 07 Feb 2011 16:45:40 -0800 |
Sam Lantinga |
Added a simple log message API
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Mon, 07 Feb 2011 00:36:42 -0800 |
Sam Lantinga |
Removed obsolete file
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Sun, 06 Feb 2011 23:48:31 -0800 |
Eric Wing |
removed sail.bmp from Xcode project
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Sun, 06 Feb 2011 21:23:32 -0800 |
Eric Wing |
merged
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Sun, 06 Feb 2011 02:35:14 -0800 |
Sam Lantinga |
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
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Sun, 06 Feb 2011 00:00:13 -0800 |
Sam Lantinga |
Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
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Sat, 05 Feb 2011 16:02:30 -0800 |
Sam Lantinga |
Updated Mac OS X and iOS projects
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Thu, 03 Feb 2011 15:49:37 -0800 |
Sam Lantinga |
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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Thu, 03 Feb 2011 00:19:40 -0800 |
Sam Lantinga |
Made it possible to create a texture of any format, even if not supported by the renderer.
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Wed, 02 Feb 2011 14:34:54 -0800 |
Sam Lantinga |
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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Tue, 01 Feb 2011 00:37:02 -0800 |
Eric Wing |
merged: might need to check main.c in the iOS template to make sure no changes were abandoned.
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Fri, 28 Jan 2011 10:37:36 -0800 |
Sam Lantinga |
Updated main.c for API changes
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Mon, 31 Jan 2011 07:36:12 -0800 |
Eric Wing |
iOS Xcode project template fixes/changes.
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Mon, 31 Jan 2011 00:37:38 -0800 |
Eric Wing |
New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
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Tue, 18 Jan 2011 15:00:56 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
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Sat, 15 Jan 2011 12:41:59 -0800 |
Sam Lantinga |
Updated the atomic API for better use cases
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Thu, 15 Jul 2010 06:51:16 -0700 |
Sam Lantinga |
Started trying to build gesture code for iPhone
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Thu, 08 Jul 2010 22:54:03 -0700 |
Sam Lantinga |
Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
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Thu, 08 Jul 2010 06:16:27 -0700 |
Sam Lantinga |
Updated Xcode project files for clipboard API
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Sun, 09 May 2010 19:51:21 -0700 |
Sam Lantinga |
Don't assume .bashrc exists. :)
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Sun, 09 May 2010 06:58:30 -0700 |
Eric Wing |
Refactored automated rwops tests so read and write directories can be more easily customized.
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Sat, 08 May 2010 08:23:46 -0700 |
Eric Wing |
Fixes to automated test target for iPhone Xcode project.
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Sat, 08 May 2010 01:12:55 -0700 |
Eric Wing |
Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project).
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Fri, 30 Apr 2010 00:39:31 -0400 |
Ryan C. Gordon |
Implemented SDL power APIs for iPhoneOS.
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Mon, 18 Jan 2010 14:50:57 +0000 |
Sam Lantinga |
Updated Mac OS X projects with new assertion code
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Wed, 13 Jan 2010 05:25:16 +0000 |
Sam Lantinga |
Don't warn about unused variables - there's a ton of them. :)
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Wed, 13 Jan 2010 04:58:31 +0000 |
Sam Lantinga |
Fixed iPhone build
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Mon, 02 Nov 2009 07:57:51 +0000 |
Sam Lantinga |
Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
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Sat, 17 Oct 2009 07:38:14 +0000 |
Sam Lantinga |
iPhone/Xcode for 1.3
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Sat, 19 Sep 2009 07:32:36 +0000 |
Sam Lantinga |
This name inconsistency has been bugging me for a while...
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