log src/events/SDL_mouse.c @ 4547:963f939494a1 SDL-1.2

age author description
Sun, 27 Sep 2009 05:18:43 +0000 Sam Lantinga Fixed bug #713 SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Wed, 06 Aug 2008 11:49:28 +0000 Szymon Wilczek proximity events bug fix gsoc2008_manymouse
Wed, 06 Aug 2008 09:29:32 +0000 Szymon Wilczek Sharpened code looks and a minor events upgrade gsoc2008_manymouse
Wed, 06 Aug 2008 08:48:43 +0000 Szymon Wilczek upgraded functions gsoc2008_manymouse
Tue, 05 Aug 2008 14:10:11 +0000 Szymon Wilczek Cursor support added gsoc2008_manymouse
Sat, 02 Aug 2008 14:02:28 +0000 Szymon Wilczek comments added and improved code look(windows part) gsoc2008_manymouse
Thu, 31 Jul 2008 14:41:48 +0000 Szymon Wilczek Implementation finished gsoc2008_manymouse
Wed, 30 Jul 2008 16:20:32 +0000 Szymon Wilczek Project part 2 gsoc2008_manymouse
Wed, 23 Jul 2008 16:12:43 +0000 Szymon Wilczek Proximity events, Pressure detection for multiple windows. Tablet button detection on the way. gsoc2008_manymouse
Sun, 06 Jul 2008 09:24:56 +0000 Szymon Wilczek Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation gsoc2008_manymouse
Sat, 05 Jul 2008 20:02:07 +0000 Szymon Wilczek Estethic changes noted on the SDL meeting 05.07.08 gsoc2008_manymouse
Thu, 03 Jul 2008 22:03:58 +0000 Szymon Wilczek Relative mode for tablets. Info on wiki. gsoc2008_manymouse
Wed, 02 Jul 2008 20:29:29 +0000 Szymon Wilczek Proximity events and evil-temporary makefile repair gsoc2008_manymouse
Fri, 06 Jun 2008 15:23:29 +0000 Szymon Wilczek http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi gsoc2008_manymouse
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 16:11:55 +0000 Sam Lantinga Fixed crash when there was no mouse focus for some reason (iPhone bug?)
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 16 Dec 2009 19:50:51 +0000 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Wed, 16 Dec 2009 00:44:53 +0000 Sam Lantinga Fixed bug #642
Sat, 05 Sep 2009 23:37:35 +0000 Sam Lantinga Fixed issues building 64-bit Windows binary
Thu, 11 Jun 2009 20:08:33 +0000 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
Wed, 10 Jun 2009 14:00:21 +0000 Sam Lantinga Fixed bug #750
Wed, 10 Jun 2009 13:46:54 +0000 Sam Lantinga Whoops, didn't mean to commit unfinished patch
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Tue, 09 Jun 2009 15:45:33 +0000 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 03:27:48 +0000 Bob Pendleton make sure that mouse.z == 0 until it is used.
Tue, 28 Apr 2009 04:43:21 +0000 Mike Gorchak New last cursor position must rely on the clamped coordinates.
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Thu, 27 Nov 2008 21:53:18 +0000 Sam Lantinga Fixed mouse coordinate range on Mac OS X
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Tue, 26 Aug 2008 07:34:23 +0000 Sam Lantinga Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 05:57:41 +0000 Sam Lantinga indent
Mon, 25 Aug 2008 18:02:14 +0000 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 08:50:37 +0000 Sam Lantinga Fixed compile errors introduced during the merge refactoring
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Fri, 06 Jul 2007 09:22:18 +0000 Sam Lantinga Fixed bug #382
Tue, 17 Oct 2006 09:15:21 +0000 Ryan C. Gordon Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sat, 08 Jul 2006 20:55:39 +0000 Sam Lantinga Implemented Win32 input grab SDL-1.3
Sat, 08 Jul 2006 20:07:08 +0000 Sam Lantinga SDL_PushEvent() calls the event filter code, and has a return value to tell SDL-1.3
Thu, 06 Jul 2006 07:17:11 +0000 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
Fri, 30 Jun 2006 08:18:44 +0000 Sam Lantinga Added a userdata parameter for event filters. SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Sun, 11 Jun 2006 05:27:10 +0000 Sam Lantinga Finishing up keyboard code revamp, at least for now... SDL-1.3
Fri, 09 Jun 2006 06:42:42 +0000 Sam Lantinga Moved the cursor handling into the mouse code. SDL-1.3
Wed, 07 Jun 2006 16:10:28 +0000 Sam Lantinga Work in progress. :) SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Tue, 14 Mar 2006 06:00:30 +0000 Sam Lantinga Fixed bug #38
Sun, 26 Feb 2006 19:30:21 +0000 Sam Lantinga Updated OS/2 build, yay!
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,