Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_sw.c @ 1930:9483df98e011
age | author | description |
---|---|---|
Sun, 23 Jul 2006 00:55:25 +0000 | Sam Lantinga | Fixed compiler warnings |
Sun, 23 Jul 2006 00:48:12 +0000 | Sam Lantinga | Added an environment variable to select which driver the software renderer will use. |
Sat, 22 Jul 2006 08:33:18 +0000 | Sam Lantinga | Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations. |
Wed, 19 Jul 2006 07:18:45 +0000 | Sam Lantinga | Starting on the OpenGL renderer... |
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Wed, 12 Jul 2006 06:39:26 +0000 | Sam Lantinga | Solved the performance problems by introducing the concept of a single-buffered |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
Mon, 10 Jul 2006 07:34:50 +0000 | Sam Lantinga | SDL_Rect now uses int for position and size. SDL-1.3 |