log src/video/SDL_shape.c @ 4815:93402b9dd20c

age author description
Thu, 29 Jul 2010 22:57:39 -0400 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
Wed, 28 Jul 2010 23:35:24 -0400 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400 Eli Gottlieb More work on color-key mode.
Thu, 22 Jul 2010 23:11:01 -0400 Eli Gottlieb Added color-key mode and redid the code to work with it.
Tue, 20 Jul 2010 12:42:43 -0400 Eli Gottlieb Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Sun, 18 Jul 2010 23:05:40 -0400 Eli Gottlieb Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Sun, 18 Jul 2010 22:24:52 -0400 Eli Gottlieb Added #define's for error codes returned from SDL shaped-window API.
Sun, 18 Jul 2010 21:31:22 -0400 Eli Gottlieb Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Thu, 15 Jul 2010 01:41:38 -0400 Eli Gottlieb Added in Visual Studio patch.
Wed, 14 Jul 2010 00:49:28 -0400 Eli Gottlieb Numerous bug fixes that keep testeyes from crashing and dying.
Sun, 11 Jul 2010 17:11:22 -0400 Eli Gottlieb Fixed a pair of syntax errors.
Thu, 08 Jul 2010 22:52:49 -0400 Eli Gottlieb Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.