Mercurial > sdl-ios-xcode
log src/video/cocoa/SDL_cocoawindow.m @ 4484:9322f7db8603
age | author | description |
---|---|---|
Mon, 05 Jul 2010 22:48:13 -0700 | Sam Lantinga | Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event. |
Sun, 09 May 2010 20:47:22 -0700 | Sam Lantinga | Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. |
Thu, 21 Jan 2010 07:28:01 +0000 | Sam Lantinga | Fixed Cocoa and OpenGL builds |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Sun, 06 Dec 2009 08:39:01 +0000 | Sam Lantinga | The window position is display relative, at least for now... |
Sun, 06 Dec 2009 08:16:23 +0000 | Sam Lantinga | Fixed crash |
Sun, 06 Dec 2009 08:03:38 +0000 | Sam Lantinga | Added an API function to query geometry of multiple monitors: |