Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
|
Mon, 07 Aug 2006 05:24:13 +0000 |
Sam Lantinga |
Added resize support for GDI and Direct3D renderers
|
Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
|
Sat, 22 Jul 2006 21:02:57 +0000 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
|
Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
|
Wed, 19 Jul 2006 07:18:45 +0000 |
Sam Lantinga |
Starting on the OpenGL renderer...
|
Mon, 17 Jul 2006 06:47:33 +0000 |
Sam Lantinga |
Implemented Windows OpenGL support
|