log src/video/SDL_blit.c @ 3363:90aec03bf9fd

age author description
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 00:10:59 +0000 Sam Lantinga Fixed copy blit detection
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Wed, 07 Jun 2006 16:10:28 +0000 Sam Lantinga Work in progress. :) SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,