log include/SDL_render.h @ 5235:8efa43b915be

age author description
2011-02-08 Sam Lantinga Added function SDL_RenderSetClipRect()
2011-02-07 Sam Lantinga Updated testoverlay2 to use the SDL 2D rendering API
2011-02-03 Sam Lantinga Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
2011-02-03 Sam Lantinga Added an intro to the features and goals of the 2D rendering API.
2011-02-03 Sam Lantinga Simplified and improved the process of creating a texture from a surface.
2011-02-03 Sam Lantinga Making the API simpler, removed the writepixels interface
2011-02-03 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.