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sdl-ios-xcode
log src/video/SDL_blit_1.c @ 2488:
8e2bdbccf7ff
gsoc2008_force_feedback
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2007-08-18
Sam Lantinga
Okay, still some bugs, but everything builds again...
2007-08-17
Sam Lantinga
Work in progress: merging new texture features into SDL blit system
2007-08-17
Sam Lantinga
Moved the colorkey and per-surface alpha into the blit info,
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-07-07
Sam Lantinga
From: "Markus F.X.J. Oberhumer"
2001-04-26
Sam Lantinga
Initial revision
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