Mercurial > sdl-ios-xcode
log src/SDL_compat.c @ 1912:8d384b647307
age | author | description |
---|---|---|
Sun, 16 Jul 2006 09:34:01 +0000 | Sam Lantinga | Setting up the OpenGL support |
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Wed, 12 Jul 2006 06:39:26 +0000 | Sam Lantinga | Solved the performance problems by introducing the concept of a single-buffered |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
Mon, 10 Jul 2006 07:34:50 +0000 | Sam Lantinga | SDL_Rect now uses int for position and size. SDL-1.3 |
Sun, 09 Jul 2006 18:09:16 +0000 | Sam Lantinga | The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3 |
Sun, 09 Jul 2006 09:02:26 +0000 | Sam Lantinga | Implemented gamma correction on Windows. SDL-1.3 |