Mercurial > sdl-ios-xcode
log src/video/nds/SDL_ndsrender.c @ 5056:8b7988f42fcb
age | author | description |
---|---|---|
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Sat, 23 May 2009 22:41:08 +0000 | Sam Lantinga | indent |
Wed, 18 Feb 2009 00:33:31 +0000 | Darren Alton | NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked. |
Sat, 20 Dec 2008 12:00:00 +0000 | Sam Lantinga | Date: Fri, 19 Dec 2008 20:17:35 +0100 |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |