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sdl-ios-xcode
log src/video/SDL_yuv.c @ 3915:
89b0f3d12fe2
SDL-1.2
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2006-04-17
Sam Lantinga
More general fix for bug #189
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Configure dynamically generates SDL_config.h
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-12-31
Sam Lantinga
Oops, we only want to fail creation if the display surface is an OpenGL surface.
2003-07-26
Sam Lantinga
You can't create a YUV overlay in OpenGL mode
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-06-25
Sam Lantinga
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
2001-04-26
Sam Lantinga
Initial revision
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