Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
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Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
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Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
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Sun, 12 Dec 2010 15:19:05 -0800 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
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Tue, 23 Nov 2010 17:46:47 -0500 |
Daniel Wyatt |
Windows candidate list support.
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Mon, 27 Sep 2010 01:30:42 -0700 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
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Mon, 27 Sep 2010 01:24:05 -0700 |
Sam Lantinga |
Merged the Windows custom window system hooks into the union used by X11.
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Mon, 27 Sep 2010 00:49:34 -0700 |
Sam Lantinga |
SDL_DestroyWindow is setting window->magic to NULL too early. -
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Sun, 29 Aug 2010 16:28:04 -0700 |
Sam Lantinga |
Whoops, return "" even if the window is invalid.
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Sun, 29 Aug 2010 16:26:35 -0700 |
Sam Lantinga |
The title is stored internally as NULL if it's empty, and returned as ""
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Sun, 22 Aug 2010 13:45:56 -0700 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
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Mon, 26 Jul 2010 20:41:45 -0400 |
Eli Gottlieb |
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
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