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sdl-ios-xcode
log src/audio/SDL_audio.c @ 2548:
8763183f03a8
gsoc2008_force_feedback
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2007-09-10
Sam Lantinga
indent
2007-08-20
Ryan C. Gordon
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
2007-07-05
Sam Lantinga
Removed campatibility behavior for 1.3
2007-07-05
Ryan C. Gordon
Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
2007-07-03
Sam Lantinga
stupid indent
2007-06-19
Sam Lantinga
Fixes for compiling with Visual C++ 8.0 Express Edition
2006-11-29
Ryan C. Gordon
Use SDL_strcmp(), not strcmp().
2006-11-11
Ryan C. Gordon
Fixed building of Windows waveout audio.
2006-10-28
Sam Lantinga
indent is evil
2006-10-27
Ryan C. Gordon
1.3 branch version of revision 2878.
2006-10-17
Ryan C. Gordon
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
2006-10-01
Ryan C. Gordon
Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
2006-08-31
Ryan C. Gordon
Reordered the favored audio format list a little.
2006-08-24
Ryan C. Gordon
First shot at new audio data types (int32 and float32).
2006-08-10
Sam Lantinga
MacOS Classic is no longer supported.
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