Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
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Sat, 12 Jul 2003 13:30:30 +0000 |
Ryan C. Gordon |
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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Thu, 29 May 2003 04:44:13 +0000 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
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Tue, 15 Apr 2003 15:46:56 +0000 |
Sam Lantinga |
Date: Mon, 14 Apr 2003 22:08:27 +0100
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Sun, 26 Jan 2003 04:30:18 +0000 |
Sam Lantinga |
If a double-buffered surface was requested, and a plain hardware surface
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Mon, 20 Jan 2003 01:08:20 +0000 |
Sam Lantinga |
From: David Hedbor
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Sun, 17 Nov 2002 17:55:45 +0000 |
Sam Lantinga |
Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
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Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
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Mon, 09 Sep 2002 03:22:19 +0000 |
Sam Lantinga |
Fixed missing cursor after shadow buffer flip (thanks Jan!)
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Tue, 20 Aug 2002 06:01:20 +0000 |
Sam Lantinga |
Reset mouse state when changing video modes
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Tue, 20 Aug 2002 04:44:36 +0000 |
Sam Lantinga |
Fixed crash with invalid bpp in SDL_SetVideoMode()
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Thu, 01 Aug 2002 23:24:13 +0000 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
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