Sun, 12 Dec 2010 15:19:05 -0800 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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Mon, 07 Sep 2009 04:51:29 +0000 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
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Thu, 27 Aug 2009 11:33:56 +0000 |
Martin Lowinski |
Added comments, clean up.
gsoc2009_ps3
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Mon, 10 Aug 2009 13:28:58 +0000 |
Martin Lowinski |
Fixed bug in texture format.
gsoc2009_ps3
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Thu, 06 Aug 2009 12:24:47 +0000 |
Martin Lowinski |
Working 1080p, 720p, 480p videomodes and double buffering.
gsoc2009_ps3
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Sun, 19 Jul 2009 11:31:47 +0000 |
Martin Lowinski |
Code reviewed and added SPE API documentation.
gsoc2009_ps3
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Fri, 19 Jun 2009 05:22:00 +0000 |
Martin Lowinski |
Scaling (bilinear) of YUV-Textures working.
gsoc2009_ps3
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Thu, 18 Jun 2009 03:27:12 +0000 |
Martin Lowinski |
Support all YUV texture formats using SW_Textures.
gsoc2009_ps3
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Mon, 15 Jun 2009 16:33:03 +0000 |
Martin Lowinski |
YUV-Textures with SPU-support working.
gsoc2009_ps3
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Wed, 10 Jun 2009 09:15:33 +0000 |
Martin Lowinski |
Moved SPE-functions to SDL_ps3spe.c.
gsoc2009_ps3
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Sat, 06 Jun 2009 06:40:23 +0000 |
Martin Lowinski |
Fixed centering. Added debug msgs for RenderCopy().
gsoc2009_ps3
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Thu, 04 Jun 2009 07:02:15 +0000 |
Martin Lowinski |
Roughly working framebuffer.
gsoc2009_ps3
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Fri, 29 May 2009 09:50:21 +0000 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
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