2007-04-04 |
Ryan C. Gordon |
Const correctness patch for SDL_MapRGB and SDL_MapRGBA.
SDL-1.2
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-22 |
Sam Lantinga |
Documentation consistency
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2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2010-01-18 |
Sam Lantinga |
Fixed compiler warning
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2009-12-30 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
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2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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2009-12-06 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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2009-12-05 |
Sam Lantinga |
Made the window flag comments more consistent
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2009-12-05 |
Sam Lantinga |
Added related functions
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2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
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2009-11-25 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
|
2009-11-25 |
Sam Lantinga |
Clarified the windowID parameter
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2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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2009-10-19 |
Sam Lantinga |
Partial fix for bug #859
|
2009-10-17 |
Sam Lantinga |
iPhone interruption patch / SDL 1.3
|
2009-08-02 |
Sam Lantinga |
Clarified API documentation
|
2009-07-07 |
Sam Lantinga |
Documentation fix fix
|
2009-07-06 |
Bob Pendleton |
Documentation fix.
|
2009-07-02 |
Bob Pendleton |
Another documentation fix, Thanks to Mason Wheeler for finding these.
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2009-07-02 |
Bob Pendleton |
Documentation fix.
|
2009-06-30 |
Bob Pendleton |
Corrected documentation error for SDL_RenderFill.
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2009-05-23 |
Sam Lantinga |
indent
|
2009-08-06 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
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2009-08-06 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
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2009-06-26 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
2009-03-24 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
|
2009-03-15 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
|
2009-02-09 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
2009-01-12 |
Couriersud |
Fix third party "-Wall -Werror" builds
|
2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
2009-01-04 |
Sam Lantinga |
indent
|
2009-01-02 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
|
2009-01-02 |
Sam Lantinga |
The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
|
2008-12-22 |
Sam Lantinga |
typo fix
|
2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
|
2008-12-20 |
Sam Lantinga |
Minor corrections
|
2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-09-02 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
|
2008-07-18 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
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2007-09-10 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
|
2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
|
2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
|
2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
2007-07-22 |
Sam Lantinga |
Fixed bug #467
|
2007-06-20 |
Bob Pendleton |
Added a WindowID to the user event and cleaned up a little bit of formating
|
2007-06-14 |
Sam Lantinga |
make indent
|
2007-04-04 |
Ryan C. Gordon |
Merged r3007:3008 from branches/SDL-1.2: MapRGB/MapRGBA const correctness.
|
2006-08-28 |
Sam Lantinga |
Cleanup for the last checkin
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-06 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
|
2006-08-05 |
Sam Lantinga |
Updated header documentation
|
2006-08-05 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
|
2006-08-05 |
Sam Lantinga |
Removed old function
|
2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
|
2006-08-02 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
|
2006-07-29 |
Sam Lantinga |
Simplified driver window creation code.
|
2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
|