Wed, 01 Mar 2006 09:43:47 +0000 |
Sam Lantinga |
Fixed a bunch of 64-bit compatibility problems
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Fri, 24 Feb 2006 18:24:57 +0000 |
Sam Lantinga |
Update for Visual C++ 6.0
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Thu, 19 Jan 2006 08:43:00 +0000 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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Mon, 03 Oct 2005 08:38:28 +0000 |
Ryan C. Gordon |
Fixed some compiler warnings about "unreachable code" on Watcom C.
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Sun, 17 Apr 2005 10:40:41 +0000 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
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Sun, 19 Dec 2004 22:04:44 +0000 |
Sam Lantinga |
*** empty log message ***
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Sat, 21 Aug 2004 05:29:45 +0000 |
Sam Lantinga |
Date: Sat, 10 Jul 2004 21:02:33 +0200
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Sun, 25 Jul 2004 18:43:07 +0000 |
Sam Lantinga |
You can't free locked surfaces!
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Thu, 19 Feb 2004 21:13:24 +0000 |
Sam Lantinga |
Fixed a bug in detecting surface mapping changes
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Tue, 15 Oct 2002 05:22:50 +0000 |
Sam Lantinga |
Return an error with color fills on less than 8 bpp surfaces.
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Fri, 11 Oct 2002 07:56:36 +0000 |
Sam Lantinga |
Fixed a crash blitting RLE surfaces to RLE surfaces
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Mon, 07 Oct 2002 15:36:32 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 20 Aug 2002 16:58:49 +0000 |
Sam Lantinga |
Fixed offset bug in hardware accelerated fills and blits
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Sat, 17 Aug 2002 19:17:01 +0000 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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Thu, 01 Aug 2002 23:06:39 +0000 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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Wed, 03 Jul 2002 04:54:55 +0000 |
Sam Lantinga |
Memory leak fix for DirectX software surfaces
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Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
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