log test/automated/render/render.c @ 3743:848b5263ab05 gsoc2009_unit_tests

age author description
2009-08-03 Edgar Simo * Added some verbosity output. gsoc2009_unit_tests
2009-08-02 Edgar Simo Added command line options. gsoc2009_unit_tests
2009-08-02 Edgar Simo Merged into one big app, while keeping modular applications also. gsoc2009_unit_tests
2009-08-02 Edgar Simo Wrapper around return codes to check to see if is supported. gsoc2009_unit_tests
2009-08-02 Edgar Simo Changed placeholder for SDL_ReadPixels. gsoc2009_unit_tests
2009-07-20 Edgar Simo Test for capabilities for each test. gsoc2009_unit_tests
2009-07-18 Edgar Simo Finished last of the render testcases. gsoc2009_unit_tests
2009-07-15 Edgar Simo Finished converting the blit testcase. gsoc2009_unit_tests
2009-07-15 Edgar Simo Converted another testcase to the render system. gsoc2009_unit_tests
2009-07-12 Edgar Simo * Added preliminary render tests, missing some SDL functions to work properly. gsoc2009_unit_tests
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-14 Sam Lantinga Added a test to check the read/write pixels API
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-12-07 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
2009-11-22 Sam Lantinga More fixes to compile under Visual C++
2009-11-22 Sam Lantinga Fixed include paths for Visual C++
2009-11-21 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
2009-11-21 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
2009-11-21 Sam Lantinga pixels don't need to be dynamically allocated
2009-11-21 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
2009-11-20 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2009-11-18 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
2009-11-18 Sam Lantinga Fixes for the automated rendering test
2009-11-18 Sam Lantinga Refactored to use render_loadTestFace()
2009-11-18 Sam Lantinga Fixed endianness of the face image surface
2009-11-18 Sam Lantinga Compare against the correct image
2009-11-17 Sam Lantinga Debug info to help track down render test failures