2009-08-03 |
Edgar Simo |
* Added some verbosity output.
gsoc2009_unit_tests
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2009-08-02 |
Edgar Simo |
Added command line options.
gsoc2009_unit_tests
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2009-08-02 |
Edgar Simo |
Merged into one big app, while keeping modular applications also.
gsoc2009_unit_tests
|
2009-08-02 |
Edgar Simo |
Wrapper around return codes to check to see if is supported.
gsoc2009_unit_tests
|
2009-08-02 |
Edgar Simo |
Changed placeholder for SDL_ReadPixels.
gsoc2009_unit_tests
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2009-07-20 |
Edgar Simo |
Test for capabilities for each test.
gsoc2009_unit_tests
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2009-07-18 |
Edgar Simo |
Finished last of the render testcases.
gsoc2009_unit_tests
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2009-07-15 |
Edgar Simo |
Finished converting the blit testcase.
gsoc2009_unit_tests
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2009-07-15 |
Edgar Simo |
Converted another testcase to the render system.
gsoc2009_unit_tests
|
2009-07-12 |
Edgar Simo |
* Added preliminary render tests, missing some SDL functions to work properly.
gsoc2009_unit_tests
|
2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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2009-12-14 |
Sam Lantinga |
Added a test to check the read/write pixels API
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2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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2009-12-07 |
Sam Lantinga |
On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
|
2009-11-22 |
Sam Lantinga |
More fixes to compile under Visual C++
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2009-11-22 |
Sam Lantinga |
Fixed include paths for Visual C++
|
2009-11-21 |
Sam Lantinga |
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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2009-11-21 |
Sam Lantinga |
Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
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2009-11-21 |
Sam Lantinga |
pixels don't need to be dynamically allocated
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2009-11-21 |
Sam Lantinga |
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
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2009-11-20 |
Mike Gorchak |
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
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2009-11-18 |
Sam Lantinga |
Fixed a bunch of bugs in the blit blend mode tests
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2009-11-18 |
Sam Lantinga |
Fixes for the automated rendering test
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2009-11-18 |
Sam Lantinga |
Refactored to use render_loadTestFace()
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2009-11-18 |
Sam Lantinga |
Fixed endianness of the face image surface
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2009-11-18 |
Sam Lantinga |
Compare against the correct image
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2009-11-17 |
Sam Lantinga |
Debug info to help track down render test failures
|