Tue, 27 Jul 2010 21:31:28 -0700 |
Sam Lantinga |
Andrey A.
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
Thu, 24 Dec 2009 19:18:05 +0000 |
Sam Lantinga |
Updated to compile on Windows
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Mon, 07 Dec 2009 10:08:24 +0000 |
Sam Lantinga |
Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
|
Mon, 07 Dec 2009 09:44:55 +0000 |
Sam Lantinga |
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
|
Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|
Mon, 23 Mar 2009 05:35:21 +0000 |
Sam Lantinga |
Date: Thu, 05 Feb 2009 18:07:35 +0100
|
Sun, 08 Feb 2009 15:35:06 +0000 |
Sam Lantinga |
Oh, Polyline() uses a pen, not a brush. Doh! :)
|
Sat, 07 Feb 2009 18:03:46 +0000 |
Sam Lantinga |
indent
|
Sat, 07 Feb 2009 17:56:08 +0000 |
Sam Lantinga |
Fixed alpha blending textures with the GDI renderer
|
Tue, 30 Dec 2008 17:02:06 +0000 |
Sam Lantinga |
indent
|
Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
|