Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 1913:83420da906a5
age | author | description |
---|---|---|
Mon, 17 Jul 2006 06:47:33 +0000 | Sam Lantinga | Implemented Windows OpenGL support |
Sun, 16 Jul 2006 09:34:01 +0000 | Sam Lantinga | Setting up the OpenGL support |
Sat, 15 Jul 2006 19:30:18 +0000 | Sam Lantinga | Look at environment variables in SDL_VideoInit() and SDL_AudioInit() |
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Fri, 14 Jul 2006 08:22:45 +0000 | Sam Lantinga | Prefer the D3D renderer over GDI, at least for testing. |
Wed, 12 Jul 2006 06:39:26 +0000 | Sam Lantinga | Solved the performance problems by introducing the concept of a single-buffered |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |