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sdl-ios-xcode
log src/stdlib/SDL_stdlib.c @ 3268:
82ce350be859
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2009-09-06
Sam Lantinga
Fixed compiling on 64-bit Windows
2009-09-05
Sam Lantinga
Fixed issues building 64-bit Windows binary
2008-12-08
Sam Lantinga
Updated copyright date
2008-11-24
Sam Lantinga
Added software fallback for YUV overlay code when YUV textures aren't available.
2008-09-15
Sam Lantinga
Updated Visual C++ build
2008-08-27
Darren Alton
Clean up.
gsoc2008_nds
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
fine tuning indent output
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-25
Sam Lantinga
SDL_windows.h is no longer necessary
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-09
Sam Lantinga
Fixed build problem with SDL_string.c
2006-02-08
Sam Lantinga
Default to build SDL without MSVCRT
2006-02-07
Sam Lantinga
Fixes for Visual C++ 6.0
2006-02-06
Sam Lantinga
A few fixes to get this building on Linux again
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
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