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sdl-ios-xcode
log src/video/SDL_pixels.c @ 1587:
7fd9fc1f2be5
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2006-03-20
Sam Lantinga
Fixed bug #90
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-05-16
Sam Lantinga
Date: Mon, 02 May 2005 04:23:16 -0500
2005-01-12
Sam Lantinga
Clarified the code in the pixel format allocation
2004-11-30
Sam Lantinga
Date: Sat, 27 Nov 2004 13:35:43 +0100
2004-02-19
Sam Lantinga
Fixed a bug in detecting surface mapping changes
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-08-27
Sam Lantinga
Whitespace
2003-08-12
Sam Lantinga
Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
2003-05-29
Sam Lantinga
*** empty log message ***
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-06-07
Sam Lantinga
Oops, back it out...
2001-06-07
Sam Lantinga
Mattias' patch
2001-04-26
Sam Lantinga
Initial revision
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