Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
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Mon, 23 Mar 2009 05:35:21 +0000 |
Sam Lantinga |
Date: Thu, 05 Feb 2009 18:07:35 +0100
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Sun, 08 Feb 2009 15:35:06 +0000 |
Sam Lantinga |
Oh, Polyline() uses a pen, not a brush. Doh! :)
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Sat, 07 Feb 2009 18:03:46 +0000 |
Sam Lantinga |
indent
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Sat, 07 Feb 2009 17:56:08 +0000 |
Sam Lantinga |
Fixed alpha blending textures with the GDI renderer
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Tue, 30 Dec 2008 17:02:06 +0000 |
Sam Lantinga |
indent
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Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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Tue, 30 Dec 2008 04:38:39 +0000 |
Sam Lantinga |
In theory this implements GDI rendering, but it doesn't work for some reason.
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Thu, 25 Dec 2008 05:16:18 +0000 |
Sam Lantinga |
Fixed compiling Windows renderers. Lines and points will be implemented later.
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Sun, 30 Nov 2008 23:42:33 +0000 |
Sam Lantinga |
Fixed the list of supported YUV formats
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Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
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Mon, 24 Nov 2008 23:25:36 +0000 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
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