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sdl-ios-xcode
log src/video/cocoa/SDL_cocoashape.m @ 5209:
7d64745f1363
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2010-12-01
Sam Lantinga
Removed support for 10.3.9
2010-11-16
Andreas Schiffler
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
2010-08-17
egottlieb
Create all shaped windows at -1000,-1000 and save the real coordinates.
2010-08-16
egottlieb
Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
2010-08-09
Eli Gottlieb
Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09
Eli Gottlieb
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-06
egottlieb
Finally figured out how to use autorelease pools.
2010-08-05
egottlieb
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05
egottlieb
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
2010-08-05
egottlieb
Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
2010-08-04
egottlieb
Building under OS X with command-line tools now works.
2010-08-04
egottlieb
Compiling for cocoa now works. Does it run? We'll see.
2010-08-04
egottlieb
Implemented shaped windows for Cocoa. Still need to see if they actually work.
2010-08-03
egottlieb
Got basic, pre-actually-writing-anything Cocoa to build.
2010-07-27
Eli Gottlieb
Working on Cocoa implementation.
2010-07-27
Eli Gottlieb
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
2010-07-26
Eli Gottlieb
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
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