log Xcode/SDL/SDL.xcodeproj/project.pbxproj @ 5201:7c3422025c35

age author description
2011-02-06 Sam Lantinga Updated Mac OS X and iOS projects
2011-02-03 Sam Lantinga Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
2011-02-03 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
2011-02-02 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2011-01-25 Sam Lantinga Fixed bug #1102
2011-01-25 Sam Lantinga Fixed bug #1103
2011-01-19 Sam Lantinga Fixed missing source files in static library target
2011-01-15 Sam Lantinga Updated the atomic API for better use cases
2011-01-02 Sam Lantinga Final touches on renaming SDL_eventtouch to SDL_x11touch
2010-11-16 Andreas Schiffler Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
2010-08-22 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-03 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
2010-07-24 jimtla Added preliminary touch code to SDL_cocoakeyboard.m
2010-07-22 jimtla Fixed x11 compile bugs.
2010-07-09 Sam Lantinga Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.