Mercurial > sdl-ios-xcode
log src/video/SDL_glfuncs.h @ 3449:7bd010656baf
age | author | description |
---|---|---|
2009-11-18 | Sam Lantinga | First pass (untested) at RenderWritePixels() |
2009-11-18 | Sam Lantinga | Trying to figure out why the OpenGL tests are failing... |
2009-11-15 | Sam Lantinga | Hmm, this isn't going to work, is it? |
2008-12-20 | Sam Lantinga | Date: Fri, 19 Dec 2008 20:17:35 +0100 |
2008-12-06 | Ryan C. Gordon | Initial pixel shader support for YUV textures in the GL renderer. |
2006-08-28 | Sam Lantinga | Added source color and alpha modulation support. |
2006-07-22 | Sam Lantinga | OpenGL renderer is feature complete! |
2006-07-10 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
2006-05-29 | Sam Lantinga | more tweaking indent options SDL-1.3 |
2006-05-28 | Sam Lantinga | Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3 |
2006-05-01 | Sam Lantinga | glSDL support SDL-1.3 |
2006-02-01 | Sam Lantinga | Merged useful fixes from 1.3 branch |
2001-04-26 | Sam Lantinga | Initial revision |