Mon, 24 Jan 2011 17:38:18 -0800 |
Sam Lantinga |
Fixed bug #1100
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Thu, 20 Jan 2011 16:05:59 -0800 |
Sam Lantinga |
Added the ability to get the UIKit window through the SDL API.
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Wed, 19 Jan 2011 10:14:11 -0800 |
Sam Lantinga |
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
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Fri, 31 Dec 2010 08:50:06 -0800 |
Sam Lantinga |
Don't crash when resizing non-shaped windows
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Wed, 29 Sep 2010 21:13:52 -0700 |
Sam Lantinga |
Make the union nameless to reduce the complexity of the API.
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Sun, 22 Aug 2010 13:45:56 -0700 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
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Wed, 30 Jun 2010 16:19:44 -0400 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
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Fri, 30 Jul 2010 00:55:00 -0700 |
Sam Lantinga |
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
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Wed, 28 Jul 2010 00:54:23 -0700 |
Sam Lantinga |
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
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Wed, 14 Jul 2010 19:17:11 +0530 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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Fri, 09 Jul 2010 21:36:41 +0530 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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Wed, 21 Jul 2010 21:53:41 -0700 |
Sam Lantinga |
Fixed memory corruption on AMD64
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Sun, 18 Jul 2010 11:37:26 -0700 |
Sam Lantinga |
Fixed bug 1015
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Sat, 17 Jul 2010 18:44:34 -0700 |
Sam Lantinga |
Fixed bug 1022
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Wed, 14 Jul 2010 07:25:07 -0700 |
Sam Lantinga |
Zero any fields not explicitly filled in.
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