log src/video/uikit/SDL_uikitview.m @ 5134:7b7da52e8775

age author description
Tue, 01 Feb 2011 08:59:22 -0800 Sam Lantinga Fixed spacing
Mon, 24 Jan 2011 13:47:35 -0600 krogoway Renamed SDL_keysym to SDL_KeySym
Wed, 19 Jan 2011 23:45:29 -0800 Sam Lantinga Fixed bug #1027
Sun, 22 Aug 2010 12:07:55 -0700 Sam Lantinga Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
Sat, 31 Jul 2010 20:02:54 +0400 jimtla Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Sat, 31 Jul 2010 01:24:50 +0400 jimtla Added Iphone project. Iphone multi-touch is now functional.
Tue, 13 Jul 2010 18:31:09 -0400 Jim Grandpre Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
Mon, 12 Jul 2010 21:09:23 -0700 Sam Lantinga Merged changes from the main SDL codebase
Mon, 12 Jul 2010 22:03:25 -0400 Jim Grandpre Added Iphone support (untested)
Wed, 21 Jul 2010 21:47:12 -0700 Sam Lantinga Fixed key repeat detection on X11, and simplified the code for everyone else.
Tue, 20 Jul 2010 23:25:24 -0700 Sam Lantinga Added support for keyboard repeat (only tested on Windows so far)
Wed, 07 Jul 2010 18:58:51 -0700 Sam Lantinga Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Tue, 06 Jul 2010 22:08:19 -0700 Sam Lantinga Re-implemented single mouse touches on the iPhone/iPad
Sun, 09 May 2010 20:47:22 -0700 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.