log src/render/opengles2/SDL_render_gles2.c @ 5215:7b6101f3ea58

age author description
Sun, 06 Feb 2011 10:59:37 -0800 Sam Lantinga Fixed compiling source shaders
Sun, 06 Feb 2011 10:22:25 -0800 Sam Lantinga Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sun, 06 Feb 2011 08:46:48 -0800 Sam Lantinga Fixed crash when binary shaders are not available.