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sdl-ios-xcode
log src/video/x11/SDL_x11window.c @ 4862:
7b1d35d98294
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Sun, 22 Aug 2010 13:45:56 -0700
Sam Lantinga
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Wed, 30 Jun 2010 16:19:44 -0400
Eli Gottlieb
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Fri, 30 Jul 2010 00:55:00 -0700
Sam Lantinga
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
Wed, 28 Jul 2010 00:54:23 -0700
Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Wed, 14 Jul 2010 19:17:11 +0530
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Fri, 09 Jul 2010 21:36:41 +0530
Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Wed, 21 Jul 2010 21:53:41 -0700
Sam Lantinga
Fixed memory corruption on AMD64
Sun, 18 Jul 2010 11:37:26 -0700
Sam Lantinga
Fixed bug 1015
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