Mercurial > sdl-ios-xcode
log src/video/x11/SDL_x11window.c @ 4862:7b1d35d98294
age | author | description |
---|---|---|
Sun, 22 Aug 2010 13:45:56 -0700 | Sam Lantinga | Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows |
Wed, 30 Jun 2010 16:19:44 -0400 | Eli Gottlieb | Finished X11 shaped-window functionality and removed ellipse+polygon rendering. |
Fri, 30 Jul 2010 00:55:00 -0700 | Sam Lantinga | When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode. |
Wed, 28 Jul 2010 00:54:23 -0700 | Sam Lantinga | Merged Sunny's XRender changes from SDL-gsoc2010_xrender |
Wed, 14 Jul 2010 19:17:11 +0530 | Sunny Sachanandani | Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created. |
Fri, 09 Jul 2010 21:36:41 +0530 | Sunny Sachanandani | Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives. |