Mercurial > sdl-ios-xcode
log Xcode-iPhoneOS/Demos/src/happy.c @ 5269:7ace5f8f432f
age | author | description |
---|---|---|
2011-02-07 | Sam Lantinga | You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path. |
2011-02-07 | Sam Lantinga | OpenGL ES 2.0 rendering LIVES! |
2011-02-06 | Sam Lantinga | Updated the iPhone demos for the new API |
2010-01-21 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
2009-09-19 | Sam Lantinga | This name inconsistency has been bugging me for a while... |