log include/SDL_config_win32.h @ 2521:7aa91c21ce5f gsoc2008_force_feedback

age author description
Fri, 29 Jun 2007 11:08:53 +0000 Ryan C. Gordon Patched to compile (missing #endif from a mismerge). Thanks to Peter Mackay
Thu, 21 Jun 2007 18:50:00 +0000 Ryan C. Gordon Fixed previous VC6 patch.
Thu, 21 Jun 2007 18:21:49 +0000 Ryan C. Gordon Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.
Mon, 12 Feb 2007 11:46:08 +0000 Ryan C. Gordon Merged r2956:2957 from branches/SDL-1.2: Digital Mars stdint.h usage.
Sat, 11 Nov 2006 06:48:57 +0000 Ryan C. Gordon Fixed building of Windows waveout audio.
Fri, 14 Jul 2006 06:40:53 +0000 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 25 Jun 2006 17:14:39 +0000 Sam Lantinga (none)
Sun, 25 Jun 2006 17:12:08 +0000 Sam Lantinga Fixed including stdint.h with gcc on Win32
Sun, 21 May 2006 17:26:40 +0000 Sam Lantinga Moved DirectInput joystick code to 1.3 branch
Sun, 21 May 2006 16:47:41 +0000 Sam Lantinga Closed bug #74
Sat, 08 Jul 2006 18:06:02 +0000 Sam Lantinga Starting support for Direct3D render driver. SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Sun, 25 Jun 2006 17:17:00 +0000 Sam Lantinga Merged gcc on win32 fix from SDL 1.2 SDL-1.3