Fri, 11 Feb 2011 00:25:44 -0800 |
Sam Lantinga |
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
|
Thu, 10 Feb 2011 14:44:25 -0800 |
Sam Lantinga |
Window coordinates are in the global space and windows are not tied to a particular display.
|
Thu, 10 Feb 2011 12:14:37 -0800 |
Sam Lantinga |
Be explicit about what display you're querying. The default display is 0.
|
Thu, 10 Feb 2011 11:39:08 -0800 |
Sam Lantinga |
Removed gamma support since it wasn't widely used and not well supported.
|
Thu, 10 Feb 2011 10:37:35 -0800 |
Sam Lantinga |
Better window parameter checking
|
Mon, 07 Feb 2011 09:23:01 -0800 |
Sam Lantinga |
Create an OpenGL 1.1 context by default, if available.
|
Sun, 06 Feb 2011 10:27:05 -0800 |
Sam Lantinga |
Whoops, duplicate case
|
Sun, 06 Feb 2011 10:24:08 -0800 |
Sam Lantinga |
At least allow returning the values that were set.
|
Sun, 06 Feb 2011 10:22:25 -0800 |
Sam Lantinga |
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
|
Sat, 05 Feb 2011 10:35:36 -0800 |
Sam Lantinga |
Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
|
Sat, 05 Feb 2011 10:11:27 -0800 |
Sam Lantinga |
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
|
Sat, 05 Feb 2011 10:03:12 -0800 |
Sam Lantinga |
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
|
Fri, 04 Feb 2011 12:24:28 -0800 |
Sam Lantinga |
Don't free the surface since the application might be still using it.
|
Thu, 03 Feb 2011 21:13:55 -0800 |
Sam Lantinga |
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
|
Thu, 03 Feb 2011 17:42:58 -0800 |
Sam Lantinga |
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
|
Thu, 03 Feb 2011 15:49:37 -0800 |
Sam Lantinga |
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
|
Thu, 03 Feb 2011 11:16:57 -0800 |
Sam Lantinga |
Extended SDL_SetWindowData() to allow arbitrary named values.
|
Wed, 02 Feb 2011 14:34:54 -0800 |
Sam Lantinga |
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
|
Tue, 01 Feb 2011 21:40:03 -0800 |
Sam Lantinga |
Nobody is currently maintaining the QNX code, so removing it for now.
|
Tue, 01 Feb 2011 21:23:43 -0800 |
Sam Lantinga |
Making the API simpler, removed support for palettized video modes and textures.
|
Tue, 01 Feb 2011 20:50:04 -0800 |
Sam Lantinga |
The DrawRect API is implemented using lines
|
Tue, 01 Feb 2011 19:19:43 -0800 |
Sam Lantinga |
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
|
Tue, 01 Feb 2011 12:54:27 -0800 |
Sam Lantinga |
The renderers always support texture modulation and blend modes.
|
Mon, 31 Jan 2011 23:37:30 -0800 |
Sam Lantinga |
Making the API simpler, texture color and alpha modulation are supported by all renderers.
|
Mon, 31 Jan 2011 23:23:57 -0800 |
Sam Lantinga |
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
|
Mon, 31 Jan 2011 22:44:43 -0800 |
Sam Lantinga |
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
|
Thu, 27 Jan 2011 22:44:08 -0800 |
Sam Lantinga |
Removed completely non-portable event thread hack.
|
Thu, 27 Jan 2011 00:06:36 -0800 |
Sam Lantinga |
Nobody is maintaining RISC OS code, so I'm removing it for now.
|
Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
|
Wed, 19 Jan 2011 22:25:40 -0800 |
Sam Lantinga |
PS3 Linux is no more...
|
Wed, 19 Jan 2011 22:21:31 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
|
Wed, 19 Jan 2011 22:18:45 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
|
Wed, 12 Jan 2011 15:58:53 -0800 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
|
Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
|
Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
|
Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
|
Sun, 12 Dec 2010 15:19:05 -0800 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
|
Tue, 23 Nov 2010 17:46:47 -0500 |
Daniel Wyatt |
Windows candidate list support.
|
Mon, 27 Sep 2010 01:30:42 -0700 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
|
Mon, 27 Sep 2010 01:24:05 -0700 |
Sam Lantinga |
Merged the Windows custom window system hooks into the union used by X11.
|
Mon, 27 Sep 2010 00:49:34 -0700 |
Sam Lantinga |
SDL_DestroyWindow is setting window->magic to NULL too early. -
|
Sun, 29 Aug 2010 16:28:04 -0700 |
Sam Lantinga |
Whoops, return "" even if the window is invalid.
|
Sun, 29 Aug 2010 16:26:35 -0700 |
Sam Lantinga |
The title is stored internally as NULL if it's empty, and returned as ""
|
Sun, 22 Aug 2010 13:45:56 -0700 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
|
Mon, 26 Jul 2010 20:41:45 -0400 |
Eli Gottlieb |
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
|
Mon, 26 Jul 2010 17:27:04 -0400 |
Eli Gottlieb |
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
|
Wed, 30 Jun 2010 16:19:44 -0400 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
|
Thu, 03 Jun 2010 17:21:40 -0400 |
Eli Gottlieb |
Fixed up new functions and files so that they build as part of SDL.
|
Thu, 03 Jun 2010 16:21:04 -0400 |
Eli Gottlieb |
Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
|
Sun, 22 Aug 2010 12:39:27 -0700 |
Sam Lantinga |
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
|
Sun, 18 Jul 2010 13:48:23 -0400 |
dewyatt |
Merge with main repo (mainly for non-printable character fix)
|
Mon, 12 Jul 2010 14:17:43 -0400 |
dewyatt |
Changed Start/StopTextInput back to not take any parameters.
|
Sat, 10 Jul 2010 13:15:47 -0400 |
dewyatt |
Changed StopTextInput to take an SDL_Window parameter.
|
Thu, 08 Jul 2010 01:35:47 -0400 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
|
Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
|
Thu, 10 Jun 2010 18:54:23 +1200 |
Paul Hunkin |
Added (partially implemented) android video backend and associated files needed to build
|
Tue, 27 Jul 2010 21:31:28 -0700 |
Sam Lantinga |
Andrey A.
|
Wed, 14 Jul 2010 07:48:35 -0700 |
Sam Lantinga |
Fixed bug #1000
|
Wed, 07 Jul 2010 23:54:03 -0700 |
Sam Lantinga |
Simplified clipboard API for sanity's sake.
|
Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
|
Thu, 15 Apr 2010 21:27:32 -0700 |
Sam Lantinga |
Fixed bug 984
|
Thu, 19 Apr 2007 07:12:30 +0000 |
Ryan C. Gordon |
First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,
SDL-1.2-olpc
|
Sun, 24 Jan 2010 17:54:57 +0000 |
Ryan C. Gordon |
Patched to compile on Visual C++.
SDL-1.2
|
Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
|
Sat, 10 Oct 2009 08:46:06 +0000 |
Sam Lantinga |
Debian patch: 020_libcaca_new_api.diff
SDL-1.2
|
Sun, 27 Sep 2009 05:18:43 +0000 |
Sam Lantinga |
Fixed bug #713
SDL-1.2
|
Thu, 02 Apr 2009 04:06:55 +0000 |
Sam Lantinga |
Hello.
SDL-1.2
|
Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
Fri, 29 Feb 2008 14:01:45 +0000 |
Sam Lantinga |
We probably want to still do this for fullscreen surfaces, since we may be
SDL-1.2
|
Fri, 29 Feb 2008 13:57:49 +0000 |
Sam Lantinga |
Date: Thu, 28 Feb 2008 22:54:29 +0100
SDL-1.2
|
Tue, 03 Jul 2007 09:39:09 +0000 |
Sam Lantinga |
Fixed bug #398
SDL-1.2
|
Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
Sun, 29 Oct 2006 03:58:27 +0000 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
|
Sun, 01 Oct 2006 02:30:03 +0000 |
Sam Lantinga |
backport from 1.3
SDL-1.2
|
Mon, 01 Feb 2010 01:19:37 +0000 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Sun, 24 Jan 2010 20:21:51 +0000 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
|
Sun, 24 Jan 2010 19:47:17 +0000 |
Sam Lantinga |
Fixed bug #916
|
Fri, 22 Jan 2010 16:17:11 +0000 |
Sam Lantinga |
update window prev links
|
Fri, 22 Jan 2010 15:55:20 +0000 |
Sam Lantinga |
Fixed infinite loop at shutdown - update texture prev links
|
Thu, 21 Jan 2010 07:10:22 +0000 |
Sam Lantinga |
Fixed compile warning
|
Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
Tue, 19 Jan 2010 07:28:51 +0000 |
Sam Lantinga |
From: Jjgod Jiang
|
Mon, 18 Jan 2010 14:27:30 +0000 |
Sam Lantinga |
Fixed bug #930
|
Wed, 30 Dec 2009 19:10:41 +0000 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
Thu, 24 Dec 2009 19:18:05 +0000 |
Sam Lantinga |
Updated to compile on Windows
|
Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
|
Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
Fri, 11 Dec 2009 09:13:51 +0000 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
|
Sat, 05 Dec 2009 22:13:36 +0000 |
Sam Lantinga |
Fixed compiler warnings
|
Thu, 03 Dec 2009 08:33:39 +0000 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
|
Thu, 03 Dec 2009 05:05:26 +0000 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
|
Wed, 02 Dec 2009 07:42:10 +0000 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
|
Wed, 02 Dec 2009 07:38:28 +0000 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
|
Tue, 01 Dec 2009 09:04:28 +0000 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
|
Tue, 01 Dec 2009 08:56:12 +0000 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
|
Tue, 01 Dec 2009 06:15:10 +0000 |
Sam Lantinga |
Removed a little redundancy in the naming
|
Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
|
Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
|
Tue, 24 Nov 2009 16:43:18 +0000 |
Sam Lantinga |
Fixed bug #771
|
Tue, 24 Nov 2009 04:59:50 +0000 |
Sam Lantinga |
Fixed bug #891
|
Tue, 24 Nov 2009 04:48:12 +0000 |
Sam Lantinga |
Mason Wheeler to sdl
|
Wed, 18 Nov 2009 09:17:29 +0000 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
|
Wed, 18 Nov 2009 08:54:13 +0000 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
|
Mon, 16 Nov 2009 07:13:07 +0000 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
|
Mon, 09 Nov 2009 05:20:11 +0000 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
|
Sun, 08 Nov 2009 04:21:59 +0000 |
Sam Lantinga |
Fixed compile warning
|
Sun, 08 Nov 2009 04:16:42 +0000 |
Sam Lantinga |
Skip renderers that fail to initialize
|
Wed, 28 Oct 2009 06:04:07 +0000 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
|
Sat, 03 Oct 2009 16:23:16 +0000 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
|
Sat, 26 Sep 2009 10:22:35 +0000 |
Sam Lantinga |
Fixed bug #766
|
Sat, 26 Sep 2009 10:17:49 +0000 |
Sam Lantinga |
Fixed bug #764
|
Sat, 26 Sep 2009 10:13:44 +0000 |
Sam Lantinga |
Fixed bug #761
|
Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
|
Sat, 19 Sep 2009 13:29:40 +0000 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
|
Sat, 19 Sep 2009 07:30:29 +0000 |
Sam Lantinga |
Removed outdated VGL support
|
Sat, 19 Sep 2009 07:28:59 +0000 |
Sam Lantinga |
Removed outdated wscons support
|
Sat, 19 Sep 2009 07:26:51 +0000 |
Sam Lantinga |
Removed outdated Nano-X support
|
Sat, 19 Sep 2009 07:21:22 +0000 |
Sam Lantinga |
Removed outdated Dreamcast support
|
Sat, 19 Sep 2009 06:43:45 +0000 |
Sam Lantinga |
Removed outdated OS/2 support
|
Sat, 19 Sep 2009 06:24:07 +0000 |
Sam Lantinga |
Removed outdated iPodLinux support
|
Mon, 07 Sep 2009 04:51:29 +0000 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
|
Fri, 12 Jun 2009 08:41:48 +0000 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
|
Wed, 10 Jun 2009 13:34:20 +0000 |
Sam Lantinga |
indent
|
Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
|
Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
|
Fri, 05 Jun 2009 07:35:06 +0000 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
|
Wed, 03 Jun 2009 04:37:27 +0000 |
Sam Lantinga |
Von: Thomas Zimmermann
|
Sun, 31 May 2009 11:53:12 +0000 |
Sam Lantinga |
OpenPandora support added by David Carré
|
Fri, 29 May 2009 09:50:21 +0000 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|
Thu, 06 Aug 2009 08:59:53 +0000 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
|
Thu, 06 Aug 2009 08:56:48 +0000 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
|
Fri, 26 Jun 2009 10:37:57 +0000 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
Tue, 24 Mar 2009 10:43:53 +0000 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
|
Tue, 24 Mar 2009 10:33:12 +0000 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
|
Tue, 17 Mar 2009 03:24:22 +0000 |
Sam Lantinga |
Date: Thu, 12 Mar 2009 15:14:38 +0200
|
Sun, 15 Mar 2009 15:50:18 +0000 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
|
Tue, 03 Mar 2009 04:21:51 +0000 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
|
Mon, 09 Feb 2009 06:15:06 +0000 |
Sam Lantinga |
Throw a FIXME in there, we'll need to take care of this later.
|
Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
Fri, 30 Jan 2009 06:40:16 +0000 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
|
Mon, 12 Jan 2009 08:23:47 +0000 |
Sam Lantinga |
Re-enable the screensaver at exit, just in case it's needed...
|
Mon, 12 Jan 2009 06:19:05 +0000 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
Sun, 04 Jan 2009 23:48:23 +0000 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
|
Sun, 04 Jan 2009 05:41:52 +0000 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
|
Fri, 02 Jan 2009 17:39:48 +0000 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
|
Wed, 31 Dec 2008 07:11:53 +0000 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
|
Tue, 30 Dec 2008 07:15:46 +0000 |
Sam Lantinga |
Fixed missing return value
|
Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
|
Thu, 25 Dec 2008 05:11:29 +0000 |
Sam Lantinga |
Updated to build on Windows
|
Tue, 23 Dec 2008 04:51:36 +0000 |
Sam Lantinga |
Fixed clipping source rect to match destination rect clipping
|
Tue, 23 Dec 2008 02:38:28 +0000 |
Sam Lantinga |
Fixed argument order to the line clipping routine
|
Tue, 23 Dec 2008 02:23:18 +0000 |
Sam Lantinga |
Added line clipping
|
Tue, 23 Dec 2008 01:28:06 +0000 |
Sam Lantinga |
Added clipping for render copy
|
Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
|
Sat, 20 Dec 2008 12:32:25 +0000 |
Sam Lantinga |
indent
|
Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
Wed, 17 Dec 2008 07:19:55 +0000 |
Sam Lantinga |
indent
|
Wed, 17 Dec 2008 07:17:54 +0000 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
|
Sat, 13 Dec 2008 13:30:11 +0000 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
|
Mon, 08 Dec 2008 00:52:12 +0000 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
|
Mon, 01 Dec 2008 00:07:45 +0000 |
Sam Lantinga |
indent
|
Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
Tue, 25 Nov 2008 20:06:27 +0000 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
|
Tue, 25 Nov 2008 05:29:14 +0000 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
|
Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
|
Tue, 25 Nov 2008 02:12:19 +0000 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
|
Mon, 15 Sep 2008 04:32:36 +0000 |
Sam Lantinga |
indent
|
Tue, 02 Sep 2008 20:19:45 +0000 |
Holmes Futrell |
Added support for OpenGL ES renderer
|
Tue, 02 Sep 2008 20:11:06 +0000 |
Holmes Futrell |
Ran GNU indent on file
|
Tue, 02 Sep 2008 20:05:33 +0000 |
Holmes Futrell |
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
|
Tue, 02 Sep 2008 02:27:06 +0000 |
Holmes Futrell |
Added OpenGL ES support
|
Wed, 27 Aug 2008 15:10:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Tue, 10 Jun 2008 06:45:39 +0000 |
Darren Alton |
First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
gsoc2008_nds
|
Sun, 20 Jul 2008 21:34:04 +0000 |
Edgar Simo |
Synced with trunk.
gsoc2008_force_feedback
|
Fri, 18 Jul 2008 18:46:11 +0000 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
|
Thu, 17 Jul 2008 23:07:58 +0000 |
Holmes Futrell |
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
|
Fri, 14 Mar 2008 18:17:49 +0000 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
|
Fri, 07 Mar 2008 17:20:37 +0000 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
|
Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
|
Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
|
Fri, 17 Aug 2007 00:54:53 +0000 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
|
Wed, 15 Aug 2007 03:52:31 +0000 |
Sam Lantinga |
Optimization suggested by Ryan:
|
Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
|
Thu, 14 Jun 2007 06:32:36 +0000 |
Sam Lantinga |
Fixed running on Windows under VMware
|
Wed, 29 Nov 2006 10:22:59 +0000 |
Ryan C. Gordon |
Logic error in SDL_video.c (used bitwise OR instead of logical OR).
|
Sun, 29 Oct 2006 04:09:17 +0000 |
Ryan C. Gordon |
Removed AmigaOS code for 1.3 branch.
|
Sun, 01 Oct 2006 02:28:41 +0000 |
Sam Lantinga |
Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
|
Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
|
Thu, 10 Aug 2006 15:15:06 +0000 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
|
Thu, 10 Aug 2006 14:54:23 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
Thu, 10 Aug 2006 14:35:42 +0000 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
|
Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
|
Sun, 06 Aug 2006 00:09:04 +0000 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
|
Sat, 05 Aug 2006 22:34:23 +0000 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
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Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Wed, 02 Aug 2006 03:20:52 +0000 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
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Sat, 29 Jul 2006 21:51:00 +0000 |
Sam Lantinga |
Simplified driver window creation code.
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Fri, 28 Jul 2006 08:43:17 +0000 |
Sam Lantinga |
Implemented X11 OpenGL support.
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Wed, 26 Jul 2006 03:55:56 +0000 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
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Wed, 26 Jul 2006 03:24:27 +0000 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
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Wed, 26 Jul 2006 03:12:05 +0000 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
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Wed, 26 Jul 2006 03:08:25 +0000 |
Sam Lantinga |
More DGA removal
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Tue, 25 Jul 2006 07:14:40 +0000 |
Sam Lantinga |
Actually use the function we took the trouble to get the pointer for.
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Tue, 25 Jul 2006 06:22:42 +0000 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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Mon, 24 Jul 2006 05:03:02 +0000 |
Sam Lantinga |
Implemented Cocoa window support
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Sun, 23 Jul 2006 09:11:10 +0000 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
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Sun, 23 Jul 2006 00:55:25 +0000 |
Sam Lantinga |
Fixed compiler warnings
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Sun, 23 Jul 2006 00:19:12 +0000 |
Sam Lantinga |
Fixed crash with multiple windows
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Sat, 22 Jul 2006 21:58:17 +0000 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
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Sat, 22 Jul 2006 21:02:57 +0000 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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Sat, 22 Jul 2006 19:51:48 +0000 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
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Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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Wed, 19 Jul 2006 08:46:57 +0000 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
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Wed, 19 Jul 2006 07:18:45 +0000 |
Sam Lantinga |
Starting on the OpenGL renderer...
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Mon, 17 Jul 2006 06:47:33 +0000 |
Sam Lantinga |
Implemented Windows OpenGL support
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Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
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Sat, 15 Jul 2006 19:30:18 +0000 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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Sat, 15 Jul 2006 09:46:36 +0000 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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Fri, 14 Jul 2006 08:22:45 +0000 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
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Wed, 12 Jul 2006 06:39:26 +0000 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
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Thu, 27 Apr 2006 07:59:16 +0000 |
Sam Lantinga |
Implemented bug #2, 117:
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Mon, 10 Jul 2006 07:34:50 +0000 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
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Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
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Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
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Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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Wed, 28 Jun 2006 08:12:07 +0000 |
Sam Lantinga |
You can now create multiple windows on Win32
SDL-1.3
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Mon, 26 Jun 2006 13:56:56 +0000 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
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