Sat, 05 Oct 2002 22:22:42 +0000 |
Sam Lantinga |
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
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Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
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Sat, 24 Aug 2002 16:17:05 +0000 |
Sam Lantinga |
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Tue, 20 Aug 2002 00:27:37 +0000 |
Sam Lantinga |
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Mon, 19 Aug 2002 18:09:44 +0000 |
Sam Lantinga |
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Sun, 18 Aug 2002 19:22:42 +0000 |
Sam Lantinga |
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Thu, 01 Aug 2002 23:24:13 +0000 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
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Thu, 01 Aug 2002 23:06:39 +0000 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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Sun, 19 May 2002 22:27:42 +0000 |
Sam Lantinga |
Fixed setting OpenGL mode multiple times on Windows
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Sun, 19 May 2002 21:40:25 +0000 |
Sam Lantinga |
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Sat, 13 Apr 2002 15:43:15 +0000 |
Sam Lantinga |
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Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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Wed, 06 Mar 2002 05:20:11 +0000 |
Sam Lantinga |
Added a new header file: SDL_loadso.h
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