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sdl-ios-xcode
log src/video/directfb/SDL_DirectFB_render.c @ 5211:
78db79f5a4e2
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Sat, 05 Feb 2011 16:07:10 -0800
Sam Lantinga
Updated the DirectFB support, from Couriersud
Wed, 02 Feb 2011 14:34:54 -0800
Sam Lantinga
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Tue, 01 Feb 2011 21:23:43 -0800
Sam Lantinga
Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 20:50:04 -0800
Sam Lantinga
The DrawRect API is implemented using lines
Tue, 01 Feb 2011 12:19:46 -0800
Sam Lantinga
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800
Sam Lantinga
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800
Sam Lantinga
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
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