Mercurial > sdl-ios-xcode
log include/SDL_opengl.h @ 4615:789483a20081
age | author | description |
---|---|---|
2010-01-24 | Sam Lantinga | Fixed bug #926 |
2009-12-15 | Sam Lantinga | Fixed bug #815 |
2009-10-19 | Sam Lantinga | Partial fix for bug #859 |
2009-09-05 | Sam Lantinga | Fixed a few issues compiling with Mac OS X 10.6 |
2009-09-05 | Sam Lantinga | Updated glext.h |
2008-12-08 | Sam Lantinga | Updated copyright date |
2008-11-25 | Sam Lantinga | Updated with latest glext.h |
2006-08-10 | Sam Lantinga | MacOS Classic is no longer supported. |
2006-07-10 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
2006-05-28 | Sam Lantinga | fine tuning indent output SDL-1.3 |
2006-05-28 | Sam Lantinga | Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3 |
2006-04-12 | Sam Lantinga | From Anders F Bjorklund: |
2006-02-25 | Sam Lantinga | *** empty log message *** |
2006-02-24 | Sam Lantinga | Updated MacOS Classic MPW build |
2006-02-21 | Sam Lantinga | Use consistent identifiers for the various platforms we support. |