Fri, 20 Aug 2004 22:32:05 +0000 |
Sam Lantinga |
Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)
|
Tue, 17 Feb 2004 23:29:52 +0000 |
Sam Lantinga |
Updated SDL_opengl.h to include the latest version of glext.h
|
Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
Sun, 28 Sep 2003 18:31:07 +0000 |
Sam Lantinga |
*** empty log message ***
|
Wed, 26 Feb 2003 07:27:32 +0000 |
Sam Lantinga |
*** empty log message ***
|
Wed, 20 Mar 2002 02:37:38 +0000 |
Sam Lantinga |
Used the glext.h from the SGI sample implementation
|
Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
|
Fri, 14 Dec 2001 12:37:47 +0000 |
Sam Lantinga |
Updated the headers with the correct e-mail address
|
Thu, 22 Nov 2001 04:55:38 +0000 |
Sam Lantinga |
Added support for Xi Graphics XME fullscreen extension
|
Thu, 25 Oct 2001 05:37:32 +0000 |
Sam Lantinga |
Added platform independent OpenGL header - SDL_opengl.h
|