Sun, 19 Nov 2006 14:07:32 +0000 |
Patrice Mandin |
Check video driver mouse cursor pointers before using them
SDL-1.2
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Wed, 07 Jun 2006 16:10:28 +0000 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Fri, 24 Feb 2006 18:24:57 +0000 |
Sam Lantinga |
Update for Visual C++ 6.0
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Mon, 30 Jan 2006 13:30:44 +0000 |
Sam Lantinga |
Fixed crash:
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Sun, 30 Oct 2005 05:45:46 +0000 |
Ryan C. Gordon |
Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
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Thu, 08 Sep 2005 07:33:22 +0000 |
Ryan C. Gordon |
iPod Linux framebuffer support.
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