log src/video/SDL_video.c @ 3178:72edc980789b

age author description
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Tue, 25 Nov 2008 20:06:27 +0000 Sam Lantinga Fixed bug #605, per Martin's suggestion
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Mon, 15 Sep 2008 04:32:36 +0000 Sam Lantinga indent
Tue, 02 Sep 2008 20:19:45 +0000 Holmes Futrell Added support for OpenGL ES renderer
Tue, 02 Sep 2008 20:11:06 +0000 Holmes Futrell Ran GNU indent on file
Tue, 02 Sep 2008 20:05:33 +0000 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Tue, 02 Sep 2008 02:27:06 +0000 Holmes Futrell Added OpenGL ES support
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Sun, 20 Jul 2008 21:34:04 +0000 Edgar Simo Synced with trunk. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Tue, 19 Jun 2007 05:53:56 +0000 Sam Lantinga Fixes for compiling with Visual C++ 8.0 Express Edition
Thu, 14 Jun 2007 06:32:36 +0000 Sam Lantinga Fixed running on Windows under VMware
Wed, 29 Nov 2006 10:22:59 +0000 Ryan C. Gordon Logic error in SDL_video.c (used bitwise OR instead of logical OR).
Sun, 29 Oct 2006 04:09:17 +0000 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
Sun, 01 Oct 2006 02:28:41 +0000 Sam Lantinga Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
Mon, 28 Aug 2006 03:17:39 +0000 Sam Lantinga Added source color and alpha modulation support.
Thu, 10 Aug 2006 15:15:06 +0000 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
Thu, 10 Aug 2006 14:54:23 +0000 Sam Lantinga MacOS Classic is no longer supported.
Thu, 10 Aug 2006 14:35:42 +0000 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
Sun, 06 Aug 2006 04:39:13 +0000 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
Sun, 06 Aug 2006 00:09:04 +0000 Sam Lantinga Clarified the difference between render drivers and render contexts
Sat, 05 Aug 2006 22:34:23 +0000 Sam Lantinga In general, fill in pointers to structures, rather than return them.
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Wed, 02 Aug 2006 03:20:52 +0000 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
Sat, 29 Jul 2006 21:51:00 +0000 Sam Lantinga Simplified driver window creation code.
Fri, 28 Jul 2006 08:43:17 +0000 Sam Lantinga Implemented X11 OpenGL support.
Wed, 26 Jul 2006 03:55:56 +0000 Sam Lantinga PicoGUI is no longer maintained by the author.
Wed, 26 Jul 2006 03:24:27 +0000 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
Wed, 26 Jul 2006 03:12:05 +0000 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
Wed, 26 Jul 2006 03:08:25 +0000 Sam Lantinga More DGA removal
Tue, 25 Jul 2006 07:14:40 +0000 Sam Lantinga Actually use the function we took the trouble to get the pointer for.
Tue, 25 Jul 2006 06:22:42 +0000 Sam Lantinga Implemented OpenGL support on Mac OS X
Mon, 24 Jul 2006 05:03:02 +0000 Sam Lantinga Implemented Cocoa window support
Sun, 23 Jul 2006 09:11:10 +0000 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
Sun, 23 Jul 2006 00:55:25 +0000 Sam Lantinga Fixed compiler warnings
Sun, 23 Jul 2006 00:19:12 +0000 Sam Lantinga Fixed crash with multiple windows
Sat, 22 Jul 2006 21:58:17 +0000 Sam Lantinga Added SDL_GL_ExtensionSupported()
Sat, 22 Jul 2006 21:02:57 +0000 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sat, 22 Jul 2006 19:51:48 +0000 Sam Lantinga Switch OpenGL contexts when switching render contexts.
Sat, 22 Jul 2006 08:33:18 +0000 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Wed, 19 Jul 2006 08:46:57 +0000 Sam Lantinga Fixed to compile while the OpenGL renderer is under construction
Wed, 19 Jul 2006 07:18:45 +0000 Sam Lantinga Starting on the OpenGL renderer...
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Sun, 16 Jul 2006 09:34:01 +0000 Sam Lantinga Setting up the OpenGL support
Sat, 15 Jul 2006 19:30:18 +0000 Sam Lantinga Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
Sat, 15 Jul 2006 09:46:36 +0000 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
Fri, 14 Jul 2006 08:22:45 +0000 Sam Lantinga Prefer the D3D renderer over GDI, at least for testing.
Wed, 12 Jul 2006 06:39:26 +0000 Sam Lantinga Solved the performance problems by introducing the concept of a single-buffered
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 27 Apr 2006 08:39:51 +0000 Sam Lantinga Implemented bug #5
Thu, 27 Apr 2006 07:59:16 +0000 Sam Lantinga Implemented bug #2, 117:
Mon, 10 Jul 2006 07:34:50 +0000 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3
Sun, 09 Jul 2006 18:09:16 +0000 Sam Lantinga The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3
Sun, 09 Jul 2006 09:02:26 +0000 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
Fri, 07 Jul 2006 10:39:33 +0000 Sam Lantinga Fixed compile problems with new OpenGL API. SDL-1.3
Fri, 07 Jul 2006 08:05:39 +0000 Sam Lantinga Implemented Win32 video mode support SDL-1.3
Thu, 06 Jul 2006 07:17:11 +0000 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Wed, 28 Jun 2006 08:12:07 +0000 Sam Lantinga You can now create multiple windows on Win32 SDL-1.3
Mon, 26 Jun 2006 13:56:56 +0000 Sam Lantinga Started framework for Windows video driver SDL-1.3
Sat, 24 Jun 2006 17:01:29 +0000 Sam Lantinga Passing NULL to SDL_SetDisplayMode() will set the desktop mode. SDL-1.3
Sat, 24 Jun 2006 16:51:01 +0000 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
Sun, 18 Jun 2006 06:35:41 +0000 Sam Lantinga Software YUV texture support in progress... SDL-1.3
Sat, 17 Jun 2006 06:45:14 +0000 Sam Lantinga Finished palettized display handling. SDL-1.3
Fri, 16 Jun 2006 06:00:31 +0000 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
Thu, 15 Jun 2006 07:07:07 +0000 Sam Lantinga Working on paletted display and texture support (two different issues) SDL-1.3
Wed, 14 Jun 2006 08:41:13 +0000 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3