2009-02-16 |
Sam Lantinga |
GAPI fixes from Stefan Klug
SDL-1.2
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
2008-03-12 |
Ryan C. Gordon |
Don't recreate the GL content in windib target if SDL_SetVideoMode() is being
SDL-1.2
|
2008-02-29 |
Sam Lantinga |
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
SDL-1.2
|
2008-01-25 |
Sam Lantinga |
Fixed crash in SDL_SetGammaRamp()
SDL-1.2
|
2008-01-03 |
Sam Lantinga |
Updates for building on Windows CE using mingw32ce cross compiler:
SDL-1.2
|
2007-12-28 |
Sam Lantinga |
Brian Fisher fixed bug #513
SDL-1.2
|
2007-12-27 |
Sam Lantinga |
Fixed crash when given video modes > 32 bpp
SDL-1.2
|
2007-07-20 |
Sam Lantinga |
> Hi Ryan,
SDL-1.2
|
2007-07-16 |
Sam Lantinga |
Always advertise hardware palette, since Windows will remap colors for us.
SDL-1.2
|
2007-07-15 |
Sam Lantinga |
Fixed building on Windows CE
SDL-1.2
|
2007-07-03 |
Sam Lantinga |
Fixed bug #335
SDL-1.2
|
2007-06-26 |
Ryan C. Gordon |
windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
SDL-1.2
|
2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
2006-09-23 |
Sam Lantinga |
Fixed bug #294
SDL-1.2
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-06-24 |
Sam Lantinga |
Fixed bug #258
|
2006-06-24 |
Sam Lantinga |
Fixed bug #255
|
2006-05-07 |
Sam Lantinga |
Fixed bug #217
|
2006-06-24 |
Sam Lantinga |
Merged fix for bug #258 from SDL 1.2
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Merged memory leak fix from SDL 1.2
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-17 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
|
2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
|
2006-03-15 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
|
2006-03-14 |
Sam Lantinga |
(patch tweaked a bit)
|
2006-03-07 |
Sam Lantinga |
More Win64 updates
|
2006-03-06 |
Sam Lantinga |
Fixed more Win64 portability issues
|
2006-03-04 |
Sam Lantinga |
Updated WinCE support by Dmitry (with some tweaks)
|
2006-02-25 |
Sam Lantinga |
SDL_windows.h is no longer necessary
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
|
2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2006-01-30 |
Sam Lantinga |
Date: Sun, 6 Mar 2005 17:06:20 +0100
|
2006-01-29 |
Sam Lantinga |
Fixed palette bug on non-WinCE
|
2006-01-29 |
Sam Lantinga |
Only save the window position if we're in windowed mode
|
2006-01-29 |
Sam Lantinga |
The event code was fine, and calculated the SDL_windowX/Y correctly.
|
2006-01-29 |
Sam Lantinga |
Cleaned up the app registration stuff a bit
|
2006-01-29 |
Sam Lantinga |
Re-query the SDL_WINDOWID each time we initialize the video
|
2006-01-19 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
|
2005-09-29 |
Ryan C. Gordon |
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
|
2005-09-27 |
Ryan C. Gordon |
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
|
2004-11-12 |
Sam Lantinga |
Date: Mon, 25 Oct 2004 17:30:06 +0200
|
2004-11-12 |
Sam Lantinga |
Video modes are sorted width first, then height
|
2004-02-16 |
Sam Lantinga |
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
|
2004-01-04 |
Sam Lantinga |
Date: Wed, 26 Nov 2003 01:52:02 +0800
|
2002-10-06 |
Sam Lantinga |
*** empty log message ***
release-1.2.5
|
2002-10-06 |
Sam Lantinga |
*** empty log message ***
|
2002-08-20 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
|
2002-08-19 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
|
2002-08-17 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
|
2002-05-19 |
Sam Lantinga |
*** empty log message ***
|
2002-05-19 |
Sam Lantinga |
*** empty log message ***
|
2002-04-11 |
Sam Lantinga |
Fixed gamma ramps in DirectX windowed and OpenGL modes
|
2002-03-10 |
Sam Lantinga |
*** empty log message ***
|
2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
|
2001-09-04 |
Sam Lantinga |
Allow building SDL on Windows without audio support
|
2001-08-09 |
Sam Lantinga |
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
|
2001-07-18 |
Sam Lantinga |
Incorporated slightly modified version of Rainer's WinCE patch
|
2001-06-07 |
Sam Lantinga |
*** empty log message ***
|
2001-06-07 |
Sam Lantinga |
Fix palette creation in windowed mode at 8 bpp
|
2001-05-23 |
Sam Lantinga |
Windows CE patches contributed by Rainer Loritz
|
2001-04-26 |
Sam Lantinga |
Initial revision
|