Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Thu, 19 Jan 2006 08:43:00 +0000 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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Wed, 23 Nov 2005 07:29:56 +0000 |
Ryan C. Gordon |
OS/2 port!
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Tue, 22 Nov 2005 15:19:50 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Thu, 08 Sep 2005 07:33:22 +0000 |
Ryan C. Gordon |
iPod Linux framebuffer support.
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Sun, 17 Apr 2005 10:40:41 +0000 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
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Thu, 29 May 2003 04:44:13 +0000 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
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Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
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Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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