Sat, 29 Dec 2007 21:31:26 +0000 |
Sam Lantinga |
Guillaume Borios fixed bug #508
SDL-1.2
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Tue, 24 Jul 2007 04:21:05 +0000 |
Sam Lantinga |
Fixed bug #458
SDL-1.2
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Sun, 15 Jul 2007 15:58:00 +0000 |
Sam Lantinga |
Patch from Christian Walther
SDL-1.2
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Sat, 14 Jul 2007 08:00:50 +0000 |
Sam Lantinga |
Fixed bug #373
SDL-1.2
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Wed, 11 Jul 2007 07:53:12 +0000 |
Sam Lantinga |
Added key composition support, courtesy of Kuon
SDL-1.2
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Fri, 06 Apr 2007 20:30:41 +0000 |
Ryan C. Gordon |
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
SDL-1.2
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Sun, 24 Sep 2006 01:27:40 +0000 |
Sam Lantinga |
Fixed bug #281
SDL-1.2
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Mon, 01 May 2006 11:07:04 +0000 |
Sam Lantinga |
Using the SDL C runtime functions
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Wed, 17 May 2006 08:18:28 +0000 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
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Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
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Thu, 27 Apr 2006 05:30:05 +0000 |
Sam Lantinga |
Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
SDL-1.3
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Thu, 13 Apr 2006 14:17:48 +0000 |
Sam Lantinga |
Fixed bug #55
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Wed, 15 Mar 2006 17:46:41 +0000 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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Thu, 09 Mar 2006 06:33:21 +0000 |
Sam Lantinga |
Cleaning up warnings on MacOS X
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Tue, 21 Feb 2006 08:47:46 +0000 |
Sam Lantinga |
Catch the C++ and Objective C sources too...
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Tue, 07 Feb 2006 11:18:21 +0000 |
Ryan C. Gordon |
Faster fades when changing to/from/between fullscreen modes on Mac OS X. Also,
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Thu, 26 Jan 2006 07:38:43 +0000 |
Sam Lantinga |
Whoops! (hope this compiles...)
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Mon, 02 Jan 2006 12:48:58 +0000 |
Ryan C. Gordon |
Quartz driver: Make sure we pass a pointer to the right type.
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Mon, 02 Jan 2006 12:37:40 +0000 |
Ryan C. Gordon |
Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
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Mon, 02 Jan 2006 10:49:37 +0000 |
Ryan C. Gordon |
Quartz target: set x and y field of mode list to 0 in SDL_ListMode call.
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Mon, 02 Jan 2006 00:31:00 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Wed, 23 Nov 2005 07:23:48 +0000 |
Ryan C. Gordon |
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
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Tue, 22 Nov 2005 09:59:42 +0000 |
Ryan C. Gordon |
Fixed bug reported here:
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Tue, 22 Nov 2005 08:21:39 +0000 |
Ryan C. Gordon |
Quartz driver OpenGL updates:
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Thu, 13 Oct 2005 09:47:06 +0000 |
Ryan C. Gordon |
Closed a memory leak caused when quitting video subsystem on Quartz target.
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Tue, 27 Sep 2005 08:36:28 +0000 |
Ryan C. Gordon |
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
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Thu, 18 Aug 2005 06:46:32 +0000 |
Ryan C. Gordon |
Patch by me to fix crash described below.
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Thu, 18 Aug 2005 06:18:30 +0000 |
Ryan C. Gordon |
SDL_GetAppState() correction when toggling fullscreen on OSX.
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Fri, 12 Nov 2004 21:29:52 +0000 |
Sam Lantinga |
Date: Tue, 5 Oct 2004 11:04:02 -0400
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Fri, 20 Aug 2004 22:35:23 +0000 |
Sam Lantinga |
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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Mon, 22 Mar 2004 09:38:20 +0000 |
Ryan C. Gordon |
(Said Max Horn on the SDL mailing list...)
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Tue, 24 Feb 2004 06:53:22 +0000 |
Ryan C. Gordon |
Quartz fix:
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Mon, 16 Feb 2004 21:06:10 +0000 |
Sam Lantinga |
Date: Mon, 16 Feb 2004 19:21:51 +0100
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Sun, 15 Feb 2004 03:42:56 +0000 |
Sam Lantinga |
*** empty log message ***
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Fri, 13 Feb 2004 17:57:16 +0000 |
Sam Lantinga |
Date: Fri, 13 Feb 2004 17:03:16 +0100
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Wed, 07 Jan 2004 15:01:51 +0000 |
Sam Lantinga |
Date: Tue, 6 Jan 2004 21:54:02 +0100
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Sun, 04 Jan 2004 16:20:28 +0000 |
Sam Lantinga |
Max has been reworking this code so it works on MacOS X 10.1
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Sun, 04 Jan 2004 14:55:35 +0000 |
Sam Lantinga |
Date: Wed, 31 Dec 2003 21:55:30 +0100
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Sun, 10 Aug 2003 07:21:43 +0000 |
Sam Lantinga |
Date: Sat, 9 Aug 2003 20:14:06 -0400
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Sat, 09 Aug 2003 18:12:11 +0000 |
Sam Lantinga |
Fix compilation on MacOS 10.1
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Fri, 08 Aug 2003 15:01:14 +0000 |
Sam Lantinga |
*** empty log message ***
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Wed, 23 Jul 2003 04:39:44 +0000 |
Sam Lantinga |
Date: Thu, 24 Jul 2003 01:40:17 +0200
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Sat, 01 Feb 2003 19:59:23 +0000 |
Sam Lantinga |
Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
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Tue, 21 Jan 2003 05:29:50 +0000 |
Sam Lantinga |
Fixed QZ_ToggleFullScreen() return value (thanks Max!)
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Fri, 27 Dec 2002 20:52:41 +0000 |
Ryan C. Gordon |
Massive Quartz input enhancements from Darrell Walisser. His email:
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Fri, 13 Dec 2002 21:09:52 +0000 |
Ryan C. Gordon |
Moved some cleanup stuff to QZ_VideoQuit() from QZ_UnsetVideoMode()...fixes
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Sat, 07 Dec 2002 06:48:49 +0000 |
Sam Lantinga |
From: Darrell Walisser
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Sat, 05 Oct 2002 05:07:57 +0000 |
Sam Lantinga |
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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Sat, 05 Oct 2002 04:56:32 +0000 |
Sam Lantinga |
Fixed YUV overlay code for Quicktime 6
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Mon, 16 Sep 2002 18:38:09 +0000 |
Sam Lantinga |
Fixed window update problems on MacOS X 10.2 (thanks Darrell!)
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Mon, 12 Aug 2002 22:43:58 +0000 |
Sam Lantinga |
Darrell's fix for Quartz mouse motion
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Sat, 01 Jun 2002 23:05:05 +0000 |
Sam Lantinga |
Date: Sat, 1 Jun 2002 17:56:45 -0500
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Wed, 17 Apr 2002 14:25:23 +0000 |
Sam Lantinga |
Fixed crash in QZ_SetCaption() (thanks Darrell)
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Sat, 13 Apr 2002 20:33:21 +0000 |
Sam Lantinga |
Fixed build warning
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Sat, 30 Mar 2002 21:41:01 +0000 |
Sam Lantinga |
*** empty log message ***
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Sun, 10 Mar 2002 03:55:45 +0000 |
Sam Lantinga |
*** empty log message ***
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