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sdl-ios-xcode
log src/audio/windx5/SDL_dx5audio.c @ 2037:
6bb97f41ab4b
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2006-09-01
Ryan C. Gordon
int32 support for windib and windx5 audio backends.
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-23
Sam Lantinga
Fixed bug #69
2006-06-23
Sam Lantinga
Merged DirectSound dropout fix from SDL 1.2
SDL-1.3
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2002-08-24
Sam Lantinga
Removed unused function
2002-08-20
Sam Lantinga
Updated for embedded Visual C++ 4.0
2002-05-19
Sam Lantinga
Use secondary audio buffers to avoid problems on various soundcards
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-10-25
Sam Lantinga
Use the sticky focus flag so audio isn't muted when application is switched.
2001-07-22
Sam Lantinga
Fix noise when starting audio under DX5 (thanks Jesse!)
2001-04-26
Sam Lantinga
Initial revision
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