log src/video/win32/SDL_win32video.h @ 5030:6a0803e47c7b

age author description
Tue, 30 Nov 2010 17:58:51 -0800 Sam Lantinga First pass at Windows multi-touch gesture support
Tue, 23 Nov 2010 17:44:10 -0500 Daniel Wyatt Add variables needed for win32 candidate list support.
Sun, 19 Sep 2010 16:19:22 -0400 Daniel Wyatt Fixed all MinGW problems (except libraries not added to build yet).
Sun, 19 Sep 2010 14:41:18 -0400 Daniel Wyatt Added imm.h include, will be needed on MinGW.
Sun, 29 Aug 2010 14:22:22 -0700 Sam Lantinga Fixed compiling with Visual Studio 2008
Sun, 22 Aug 2010 12:39:27 -0700 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Tue, 03 Aug 2010 16:57:49 -0400 dewyatt Large commit with initial reading string support, TSF UILess code, etc.
Sun, 18 Jul 2010 13:48:23 -0400 dewyatt Merge with main repo (mainly for non-printable character fix)
Mon, 12 Jul 2010 11:33:27 -0400 dewyatt Initial IMM implementation.
Sun, 22 Aug 2010 12:07:55 -0700 Sam Lantinga Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
Mon, 12 Jul 2010 21:09:23 -0700 Sam Lantinga Merged changes from the main SDL codebase
Thu, 10 Jun 2010 00:15:17 -0400 jimtla More fixes for windows. Disabled tablet code.
Tue, 27 Jul 2010 21:31:28 -0700 Sam Lantinga Andrey A.
Thu, 08 Jul 2010 23:07:34 -0700 Sam Lantinga Amazingly the Windows code is almost identical to the Mac OS X code. :)
Thu, 08 Jul 2010 05:43:34 -0700 Sam Lantinga Added Windows clipboard support
Sun, 09 May 2010 20:47:22 -0700 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Wed, 10 Mar 2010 15:02:58 +0000 Sam Lantinga Fixed bug #943
Sun, 14 Feb 2010 15:55:10 +0000 Sam Lantinga Make sure STRICT is defined so the window proc has the correct prototype
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 09 Jul 2006 09:02:26 +0000 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
Sat, 08 Jul 2006 18:06:02 +0000 Sam Lantinga Starting support for Direct3D render driver. SDL-1.3
Fri, 07 Jul 2006 08:05:39 +0000 Sam Lantinga Implemented Win32 video mode support SDL-1.3
Thu, 06 Jul 2006 07:17:11 +0000 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
Fri, 30 Jun 2006 08:18:44 +0000 Sam Lantinga Added a userdata parameter for event filters. SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Wed, 28 Jun 2006 08:12:07 +0000 Sam Lantinga You can now create multiple windows on Win32 SDL-1.3
Tue, 27 Jun 2006 07:46:36 +0000 Sam Lantinga Further progress on the new Windows video driver: SDL-1.3
Mon, 26 Jun 2006 13:56:56 +0000 Sam Lantinga Started framework for Windows video driver SDL-1.3