Mercurial > sdl-ios-xcode
log src/render/SDL_render.c @ 5197:69f47f2c1856
age | author | description |
---|---|---|
2011-02-05 | Sam Lantinga | Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints. |
2011-02-05 | Sam Lantinga | SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks! |
2011-02-03 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
2011-02-03 | Sam Lantinga | Simplified and improved the process of creating a texture from a surface. |
2011-02-03 | Sam Lantinga | Making the API simpler, removed the writepixels interface |
2011-02-03 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
2011-02-02 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |